Matchup Setup
Choose the killer attack pattern and the practical EHP target you want to test.
This tool is strongest when you plug in realistic overheal or pre-damage states instead of assuming every target is full HP.
4 hits are needed to chew through 115 effective HP.
One mistake will not always kill you instantly, but you should disengage as soon as the first hit lands.
Choose the killer attack profile, target class, and any bonus EHP.
The tool shows hits required, estimated TTK, and the practical pressure read.
Best for checking whether a fight is bursty, resettable, or worth greeding.
Pressure Read
Interpret the raw TTK with the game state in mind.
Best for high-damage confirms before he transitions into fist speed.
Common practical EHP target after a clean reset.
81 EHP remains after the opener. That is the real decision point for whether you can greed one more task or must instantly reset.